제가 썼던 헤더파일들을 생각날 때 적어둔 것입니다.
순서는 뒤죽박죽이니 control + F 로 원하는 헤더파일을 찾아가세요 :)
USkeletalMeshSocket / #include "Engine/SkeletalMeshSocket.h"
UProjectileMovementComponent / #include "GameFramework/ProjectileMovementComponent.h"
ACharacter / #include "GameFramework/Character.h"
CharacterMovement/ #include "GameFramework/CharacterMovementComponent.h"
UGameplayStatics :: / #include "Kismet/GameplayStatics.h"
SoundWave / #include "Sound/SoundWave.h"
USkeletalMeshComponent / #include "Components/SkeletalMeshComponent.h"
USoundCue* / #include "Sound/SoundCue.h"
UCamera /#include "Camera/CameraComponent.h"
Character->GetWorldTimerManager /#include "TimerManager.h"
processbar / #include "Components/ProgressBar.h"
PlayerStart / #include "GameFramework/PlayerStart.h"
SoundCue/ #include "Sound/SoundCue.h"
TextBlock / #include "Components/TextBlock.h"
Timeline / #include "Components/Timeline.Component.h"
UParticleSystemComponent / #include "Particles/ParticleSystem.h"
UCanvasPanelSlot / #include "Components/CanvasPanelSlot.h"
UHorizontalBox / #include "Components/HorizontalBox.h"
UWidgetLayoutLibrary:: / #include "Blueprint/WidgetLayoutLibrary.h"
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